Agnidox - Upgraded Demonic Hellflyer
- melee - do what you do
- range - if there is higher/lower ground -> stay there. You'll miss the range fire attacks BUT you have to watch out for the Desecrator pools.
In this case it is very important the melee players to keep Agnidox in range of the range players
Wizard's Slow Time can slow the fire attacks.
Wizard's Black Hole+Event Horizon rune can "suck"/divert the fire attacks
Blighter - Upgraded Herald of Pestilence
Pretty much the same as Agnidox fight
The difference is that lower grounds are not that much safe. In some circumstances the poison nova attacks could kill you.
The other difference is that his "Ground tickler finger attack" wont reach you except if you are standing on stairs and he has a clear LoS (line of sight).
Wizard's Slow Time can slow the poison nova attacks.
Wizard's Black Hole+Event Horizon rune can "suck"/divert the poison nova attacks
Bloodmaw - Upgraded Executioner
Without a good tank to keep him busy .... it will be messy.
Range classes must avoid staying in from of him....to avoid the leaping attack.
Bone Warlock - Upgraded Skeleton Summoner
The boss it self is easy. The problem occurs (especially on higher GRs) if too many skeletons are summoned.... so try to kill them fast. Especially because they also have RD affix (reflect damage)
Cold Snap - Upgraded Izual
This one is pain in ....
Finding higher or lower ground will save you from his charge attacks BUT wont save you from freezing attacks.
Wizard's Black Hole+Event Horizon rune can "suck" the frozen orbs.
If you have the immunity amulet keep away from his charge attacks.
Източник : 1 и 2
Темата беше редактирана от Benifios на 25/05/2015 - 11:32ч.
