
THIS TOPIC IS A MASSIVE WORK IN PROGRESS AREA
There are still so many strings to include in this section. Check front page for an update list
Remember this is a SUPER early build - This is not anywhere near ready for testing. Some of the strings may just be for testing, and may not go live.
Game Modes and Information
Here are some of the better piles of information we managed to find!
StoryMode - Campaign
AdventureMode - Adventure
AdventureModeLocked - Locked: Once you've completed Story Mode on any hero, you'll be able to participate in Adventure Mode!
AdventureModeIdle - Click here to activate Adventure Mode and change settings.
StoryModeIdle - Click here to activate Story Mode and change settings.
SliderText - Increase Difficulty by using the slider below.
AdventureModeDesc.. - Play Loot Runs, Bounties & Devil’s Hand
OpenWorldBountyWarning - {s1} has started a bounty in {s2}! The world is about to be reset.
OpenWorldDungeonFinderWarning - {s1} has started a lootrun in {s2}! The world is about to be reset.
OpenWorldDevilsHandWarning - {s1} has started a devils hand quest for {s2} in {s3}! The world is about to be reset.
DifficultySelector_Description_0 - At this difficulty enemies are weaker and have less health.
DifficultySelector_Description_1 - This is the baseline Diablo III experience.
DifficultySelector_Description_2 - Enemies are slightly more powerful and have a little more health.
DifficultySelector_Description_3 - Enemies are more powerful and have more health. There is also an increase to experience and item drops.
DifficultySelector_Description_4 - Enemies are more powerful and have more health. There is also an increase to experience and item drops.
DifficultySelector_Description_5 - Enemies are much more powerful and are very difficult to kill. There is also a significant increase to experience and item drops..
DifficultySelector_Help_0 - Recommended for players with either little or no experience with dungeon crawlers (point and click RPG’s) or for players more interested in story than a challenge.
DifficultySelector_Help_1 - Select this difficulty if you are familiar with dungeon crawlers (point and click RPG’s).
DifficultySelector_Help_2 - This level is intended for players with experience playing dungeon crawlers and want a little challenge.
DifficultySelector_Help_3 - This level is intended for players who are looking for a challenge and have a healthy amount of gear to back them up in combat.
DifficultySelector_Help_4 - This level is only recommended to players who have aquired a good deal of gear and are seeking a much greater challenge.
DifficultySelector_Help_5 - Only adventurers with the highest level of skill and gear should consider this difficulty..
AdventureMode - Adventure
AdventureModeLocked - Locked: Once you've completed Story Mode on any hero, you'll be able to participate in Adventure Mode!
AdventureModeIdle - Click here to activate Adventure Mode and change settings.
StoryModeIdle - Click here to activate Story Mode and change settings.
SliderText - Increase Difficulty by using the slider below.
AdventureModeDesc.. - Play Loot Runs, Bounties & Devil’s Hand
OpenWorldBountyWarning - {s1} has started a bounty in {s2}! The world is about to be reset.
OpenWorldDungeonFinderWarning - {s1} has started a lootrun in {s2}! The world is about to be reset.
OpenWorldDevilsHandWarning - {s1} has started a devils hand quest for {s2} in {s3}! The world is about to be reset.
DifficultySelector_Description_0 - At this difficulty enemies are weaker and have less health.
DifficultySelector_Description_1 - This is the baseline Diablo III experience.
DifficultySelector_Description_2 - Enemies are slightly more powerful and have a little more health.
DifficultySelector_Description_3 - Enemies are more powerful and have more health. There is also an increase to experience and item drops.
DifficultySelector_Description_4 - Enemies are more powerful and have more health. There is also an increase to experience and item drops.
DifficultySelector_Description_5 - Enemies are much more powerful and are very difficult to kill. There is also a significant increase to experience and item drops..
DifficultySelector_Help_0 - Recommended for players with either little or no experience with dungeon crawlers (point and click RPG’s) or for players more interested in story than a challenge.
DifficultySelector_Help_1 - Select this difficulty if you are familiar with dungeon crawlers (point and click RPG’s).
DifficultySelector_Help_2 - This level is intended for players with experience playing dungeon crawlers and want a little challenge.
DifficultySelector_Help_3 - This level is intended for players who are looking for a challenge and have a healthy amount of gear to back them up in combat.
DifficultySelector_Help_4 - This level is only recommended to players who have aquired a good deal of gear and are seeking a much greater challenge.
DifficultySelector_Help_5 - Only adventurers with the highest level of skill and gear should consider this difficulty..
Loot Run Strings
A lot of information about Loot Runs has been found!
Name - Loot Run
Step1Splash - Kill 500 enemies
Step3Splash - Kill the Loot Run Guardian
Step7Splash - Enter the Loot Run Entrance
Step7Header - Enter the Loot Run Entrance portal in New Tristram.
Step1Header - Kill 500 enemies inside the Loot Run Entrance portal.
LootRunKey - Bring this to Zoltun Kulle and he will open a portal to a Loot Run.
X1_LR_HubWorld - [TEMP] Loot Run Hub
X1_LR_BossWorld - [Temp] Boss Arena
X1_LR_Boss_Test_SkeletonKing - Loot Run Boss Arena
X1_LR_Level_01 - [TEMP] Loot Run Level 01
X1_LR_Level_02 - [TEMP] Loot Run Level 02
X1_LR_Level_03 - [TEMP] Loot Run Level 03
X1_LR_Level_04 - [TEMP] Loot Run Level 04
X1_LR_Level_05 - [TEMP] Loot Run Level 05..
X1_LR_Level_06 - [TEMP] Loot Run Level 06
X1_LR_Level_07 - [TEMP] Loot Run Level 07
X1_LR_Level_08 - [TEMP] Loot Run Level 08
X1_LR_Level_09 - [TEMP] Loot Run Level 09
X1_LR_Level_10 - [TEMP] Loot Run Level 10
Quest_X1_PagesOfFate_Prototype4.txt
Name - Loot Run
Objective17Desc - Loot {Left} Chests
Objective16Desc - Loot any {Left} Chests
Objective13Desc - Kill {Left} Monsters
Objective18Desc - Destroy {Left} Breakables
Objective20Desc - Kill {Left} Elites
Objective14Desc - Loot any {Left} Chests
Objective21Desc - Destroy {Left} Breakables
Objective15Desc - Kill {Left} Elites
Objective23Desc - Destroy {Left} Breakables
Objective24Desc - Kill {Left} Monsters
Objective26Desc - Destroy {Left} Breakables
Objective25Desc - Kill {Left} Monsters
Objective28Desc - Kill {Left} Elites
Objective27Desc - Loot {Left} Chests
Objective22Desc - Loot {Left} Chests.
Objective30Desc - 1
Step29Splash - Find and Slay the Dungeon Boss!
Step38Splash - Enter the Dungeon
Objective35Desc - 2
Objective36Desc - 3
Objective37Desc - 4
Tutorials.txt
LootRunBar - You have started a Loot Run!
Kill enemies to fill this bar. When it is full, a portal will open to the Loot Run guardian.
LootRunBar_title - Loot Run
LootRunBarComplete - You have opened a portal to the Loot Run guardian! Enter the portal and defeat it!
LootRunBarComplete_title - Loot Run Boss Portal
LootRunComplete - You finished your first Loot Run!
When you find additional Portal Keystones, take them to Zoltun Kulle to open new Loot Runs.
LootRunItemPickedUp - You have found a Portal Keystone!
Take it to Zoltun Kulle to open a Loot Run.
MenuLabel - No Loot Runs
Line0 - Finish what you're doing now, then I'll open another portal for you.
Conv_x1_LR_ZoltunKulle_DungeonReady.txt
MenuLabel - Loot Run
Line0 - Be patient. I cannot open another portal for you until the raid guardian is defeated and everyone has returned..
Loot Run Bar
LootRunBar -You have started a Loot Run!
Kill enemies to fill this bar. When it is full, a portal will open to the Loot Run guardian.
Step1Splash - Kill 500 enemies
Step3Splash - Kill the Loot Run Guardian
Step7Splash - Enter the Loot Run Entrance
Step7Header - Enter the Loot Run Entrance portal in New Tristram.
Step1Header - Kill 500 enemies inside the Loot Run Entrance portal.
LootRunKey - Bring this to Zoltun Kulle and he will open a portal to a Loot Run.
X1_LR_HubWorld - [TEMP] Loot Run Hub
X1_LR_BossWorld - [Temp] Boss Arena
X1_LR_Boss_Test_SkeletonKing - Loot Run Boss Arena
X1_LR_Level_01 - [TEMP] Loot Run Level 01
X1_LR_Level_02 - [TEMP] Loot Run Level 02
X1_LR_Level_03 - [TEMP] Loot Run Level 03
X1_LR_Level_04 - [TEMP] Loot Run Level 04
X1_LR_Level_05 - [TEMP] Loot Run Level 05..
X1_LR_Level_06 - [TEMP] Loot Run Level 06
X1_LR_Level_07 - [TEMP] Loot Run Level 07
X1_LR_Level_08 - [TEMP] Loot Run Level 08
X1_LR_Level_09 - [TEMP] Loot Run Level 09
X1_LR_Level_10 - [TEMP] Loot Run Level 10
Quest_X1_PagesOfFate_Prototype4.txt
Name - Loot Run
Objective17Desc - Loot {Left} Chests
Objective16Desc - Loot any {Left} Chests
Objective13Desc - Kill {Left} Monsters
Objective18Desc - Destroy {Left} Breakables
Objective20Desc - Kill {Left} Elites
Objective14Desc - Loot any {Left} Chests
Objective21Desc - Destroy {Left} Breakables
Objective15Desc - Kill {Left} Elites
Objective23Desc - Destroy {Left} Breakables
Objective24Desc - Kill {Left} Monsters
Objective26Desc - Destroy {Left} Breakables
Objective25Desc - Kill {Left} Monsters
Objective28Desc - Kill {Left} Elites
Objective27Desc - Loot {Left} Chests
Objective22Desc - Loot {Left} Chests.
Objective30Desc - 1
Step29Splash - Find and Slay the Dungeon Boss!
Step38Splash - Enter the Dungeon
Objective35Desc - 2
Objective36Desc - 3
Objective37Desc - 4
Tutorials.txt
LootRunBar - You have started a Loot Run!
Kill enemies to fill this bar. When it is full, a portal will open to the Loot Run guardian.
LootRunBar_title - Loot Run
LootRunBarComplete - You have opened a portal to the Loot Run guardian! Enter the portal and defeat it!
LootRunBarComplete_title - Loot Run Boss Portal
LootRunComplete - You finished your first Loot Run!
When you find additional Portal Keystones, take them to Zoltun Kulle to open new Loot Runs.
LootRunItemPickedUp - You have found a Portal Keystone!
Take it to Zoltun Kulle to open a Loot Run.
MenuLabel - No Loot Runs
Line0 - Finish what you're doing now, then I'll open another portal for you.
Conv_x1_LR_ZoltunKulle_DungeonReady.txt
MenuLabel - Loot Run
Line0 - Be patient. I cannot open another portal for you until the raid guardian is defeated and everyone has returned..
Loot Run Bar
LootRunBar -You have started a Loot Run!
Kill enemies to fill this bar. When it is full, a portal will open to the Loot Run guardian.
Challenge Strings
Strings for the new challenges!
Start : Do you wish to start this trial?
Started : Another player has started this trial, do you wish to join?
ChallengeTypeWave Fight : Wave Trial - Destroy each enemy wave as quickly as possible. Extra time is converted into bonus experience and gold!
ChallengeTypeHorde : Horde Trial - Slay an unending horde of monsters. Kill monsters before the timer ends to earn bonus experience and gold for every kill!
ChallengeTypeTimed Dungeon : Collapsing Dungeon - Loot Nephalem Relics to delay the dungeon collapse and earn time bonuses!
ChallengeTypeZapper : Berseker Trial - Slay monsters before they become enraged! Killing marked monsters before they enrage grants bonus experience and gold!
ChallengeTypeGoblin Hunt : Goblin Hunt - Find the treasure goblins before they all escape!
ChallengeTitle : Nephalem Trial
ChallengeEncountered - You've discovered a challenge portal!
Challenge are optional scenarios with rewards that you can attempt multiple times to get a better score.
ChallengeEncountered_title - Challenge Encountered!
ChallengeEncountered_con - Press {icon:button1, 2} on a challenge portal to enter an optional scenario with rewards.
Started : Another player has started this trial, do you wish to join?
ChallengeTypeWave Fight : Wave Trial - Destroy each enemy wave as quickly as possible. Extra time is converted into bonus experience and gold!
ChallengeTypeHorde : Horde Trial - Slay an unending horde of monsters. Kill monsters before the timer ends to earn bonus experience and gold for every kill!
ChallengeTypeTimed Dungeon : Collapsing Dungeon - Loot Nephalem Relics to delay the dungeon collapse and earn time bonuses!
ChallengeTypeZapper : Berseker Trial - Slay monsters before they become enraged! Killing marked monsters before they enrage grants bonus experience and gold!
ChallengeTypeGoblin Hunt : Goblin Hunt - Find the treasure goblins before they all escape!
ChallengeTitle : Nephalem Trial
ChallengeEncountered - You've discovered a challenge portal!
Challenge are optional scenarios with rewards that you can attempt multiple times to get a better score.
ChallengeEncountered_title - Challenge Encountered!
ChallengeEncountered_con - Press {icon:button1, 2} on a challenge portal to enter an optional scenario with rewards.
More Challenge Strings
Make sure to check the over 100 quest objectives thread for even more strings on these!
Quest_x1_A5_Challenge_GuardSlaughter
Name : [temp] Guard Slaughter
Step1Desc_Barb :
Step6Splash :
Objective3Desc : Fight the endless horde!
Objective8Desc : {c_gold}Kill Bonus Earned:{/c} {Done}
Step11Splash : Speak to Orek
Description :
Step14Splash : Slay the remnants of the Horde!
Quest_x1_A5_Challenge_DreadGhosts
Name : [temp] Dread Ghosts
Step1Desc_Barb :
Step6Splash :
Objective3Desc : Activate the four totems
Objective8Desc : Scavengers Killed: {Done}
Objective11Desc : Activate the Totems: {done}/{Needed}
Objective14Desc :
Objective19Desc : Slay the Champion Scavenger
Step13Splash : Speak to Orek
Objective25Desc : Kill the remaining scavenger ambushers!
Step26Splash : Kill the marked monsters before they are empowered by the energies of the chest!
Objective27Desc : Halt as many rituals as you can!
Step30Splash : Kill the remaining monsters
Quest_x1_A5_Challenge_LastStand
Name : [temp] Last Stand
Step1Desc_Barb :
Step6Splash :
Objective3Desc : Waves Cleared: {Done}/{Needed}
Objective8Desc : {c_gold}Time Bonus Earned:{/c} {Done}
Objective11Desc :
Objective14Desc :
Step9Splash : Open the Chest
Quest_x1_A5_Challenge_AncientEvils
Name : Ancient Evils
Step1Desc_Barb :
Step6Splash :
Objective3Desc : Waves Cleared: {Done}/{Needed}
Objective8Desc : {c_gold}Time Bonus Earned:{/c} {Done}
Objective11Desc :
Step13Splash : Investigate the Chest
Description :
Quest_x1_A5_Challenge_HunterKillers
Name : [temp] Hunter Killers
Step1Desc_Barb :
Step6Splash :
Objective3Desc : Fight the endless horde!
Objective8Desc : {c_gold}Kill Bonus Earned:{/c} {Done}
Step11Splash : Speak to Orek
Description :
Step14Splash : Slay the remnants of the Horde!
Quest_x1_A5_Challenge_MaggotMound
Name : Maggot Mound
Step1Desc_Barb :
Step6Splash :
Objective3Desc : Activate the four totems
Objective8Desc : Scavengers Killed: {Done}
Objective11Desc : Activate the Totems: {done}/{Needed}
Objective14Desc :
Objective19Desc : Slay the Champion Scavenger
Step13Splash : Speak to Orek
Objective25Desc : Kill the remaining scavenger ambushers!
Step26Splash : Kill the marked monsters before they are empowered by the energies of the chest!
Objective27Desc : Halt as many rituals as you can!
Step30Splash : Kill the remaining monsters
Quest_x1_A5_Challenge_Netherbeasts
Name : Nether Beasts
Step1Desc_Barb :
Step6Splash :
Objective3Desc : Fight the endless horde!
Objective8Desc : {c_gold}Kill Bonus Earned:{/c} {Done}
Step11Splash : Investigate the Chest
Description :
Objective15Desc : Slay the remnants of the Horde
Quest_x1_A5_Challenge_HostileRealm
Name : Temp Hostile Realm
Step1Desc_Barb :
Step6Splash :
Objective3Desc : Waves Cleared: {Done}/{Needed}
Objective8Desc : {c_gold}Time Bonus Earned:{/c} {Done}
Objective11Desc :
Objective14Desc :
Step9Splash : Open the Chest
Quest_x1_A5_Challenge_ElderOnes
Name : temp Elder Ones
Step1Desc_Barb :
Step6Splash :
Objective3Desc : Activate the four totems
Objective8Desc : Scavengers Killed: {Done}
Objective11Desc : Activate the Totems: {done}/{Needed}
Objective14Desc :
Objective19Desc : Slay the Champion Scavenger
Step13Splash : Speak to Orek
Objective25Desc : Kill the remaining scavenger ambushers!
Step26Splash : Kill the marked monsters before they are empowered by the energies of the chest!
Objective27Desc : Halt as many rituals as you can!
Step30Splash : Kill the remaining monsters
Quest_x1_A5_Challenge_FlyingAssasins
Name : Flying Assasins
Step1Desc_Barb :
Step6Splash :
Objective3Desc : Fight the endless horde!
Objective8Desc : {c_gold}Kill Bonus Earned:{/c} {Done}
Step11Splash : Speak to Orek
Description :
Step14Splash : Slay the remnants of the Horde!
Quest_x1_A5_Challenge_Sentinels
Name : Sentinels
Step1Desc_Barb :
Step6Splash :
Objective3Desc : Waves Cleared: {Done}/{Needed}
Objective8Desc : {c_gold}Time Bonus Earned:{/c} {Done}
Objective11Desc :
Objective14Desc :
Step9Splash : Speak to Orek
Quest_x1_A5_Challenge_SoulDrain
Name : Soul Drain
Step1Desc_Barb :
Step6Splash :
Objective3Desc : Activate the four totems
Objective8Desc : Scavengers Killed: {Done}
Objective11Desc : Activate the Totems: {done}/{Needed}
Objective14Desc :
Objective19Desc : Slay the Champion Scavenger
Step13Splash : Speak to Orek
Objective25Desc : Kill the remaining scavenger ambushers!
Step26Splash : Slay the monsters who are enraging!
Objective27Desc : Halt as many rituals as you can!
Step30Splash : Kill the remaining monsters
Name : [temp] Guard Slaughter
Step1Desc_Barb :
Step6Splash :
Objective3Desc : Fight the endless horde!
Objective8Desc : {c_gold}Kill Bonus Earned:{/c} {Done}
Step11Splash : Speak to Orek
Description :
Step14Splash : Slay the remnants of the Horde!
Quest_x1_A5_Challenge_DreadGhosts
Name : [temp] Dread Ghosts
Step1Desc_Barb :
Step6Splash :
Objective3Desc : Activate the four totems
Objective8Desc : Scavengers Killed: {Done}
Objective11Desc : Activate the Totems: {done}/{Needed}
Objective14Desc :
Objective19Desc : Slay the Champion Scavenger
Step13Splash : Speak to Orek
Objective25Desc : Kill the remaining scavenger ambushers!
Step26Splash : Kill the marked monsters before they are empowered by the energies of the chest!
Objective27Desc : Halt as many rituals as you can!
Step30Splash : Kill the remaining monsters
Quest_x1_A5_Challenge_LastStand
Name : [temp] Last Stand
Step1Desc_Barb :
Step6Splash :
Objective3Desc : Waves Cleared: {Done}/{Needed}
Objective8Desc : {c_gold}Time Bonus Earned:{/c} {Done}
Objective11Desc :
Objective14Desc :
Step9Splash : Open the Chest
Quest_x1_A5_Challenge_AncientEvils
Name : Ancient Evils
Step1Desc_Barb :
Step6Splash :
Objective3Desc : Waves Cleared: {Done}/{Needed}
Objective8Desc : {c_gold}Time Bonus Earned:{/c} {Done}
Objective11Desc :
Step13Splash : Investigate the Chest
Description :
Quest_x1_A5_Challenge_HunterKillers
Name : [temp] Hunter Killers
Step1Desc_Barb :
Step6Splash :
Objective3Desc : Fight the endless horde!
Objective8Desc : {c_gold}Kill Bonus Earned:{/c} {Done}
Step11Splash : Speak to Orek
Description :
Step14Splash : Slay the remnants of the Horde!
Quest_x1_A5_Challenge_MaggotMound
Name : Maggot Mound
Step1Desc_Barb :
Step6Splash :
Objective3Desc : Activate the four totems
Objective8Desc : Scavengers Killed: {Done}
Objective11Desc : Activate the Totems: {done}/{Needed}
Objective14Desc :
Objective19Desc : Slay the Champion Scavenger
Step13Splash : Speak to Orek
Objective25Desc : Kill the remaining scavenger ambushers!
Step26Splash : Kill the marked monsters before they are empowered by the energies of the chest!
Objective27Desc : Halt as many rituals as you can!
Step30Splash : Kill the remaining monsters
Quest_x1_A5_Challenge_Netherbeasts
Name : Nether Beasts
Step1Desc_Barb :
Step6Splash :
Objective3Desc : Fight the endless horde!
Objective8Desc : {c_gold}Kill Bonus Earned:{/c} {Done}
Step11Splash : Investigate the Chest
Description :
Objective15Desc : Slay the remnants of the Horde
Quest_x1_A5_Challenge_HostileRealm
Name : Temp Hostile Realm
Step1Desc_Barb :
Step6Splash :
Objective3Desc : Waves Cleared: {Done}/{Needed}
Objective8Desc : {c_gold}Time Bonus Earned:{/c} {Done}
Objective11Desc :
Objective14Desc :
Step9Splash : Open the Chest
Quest_x1_A5_Challenge_ElderOnes
Name : temp Elder Ones
Step1Desc_Barb :
Step6Splash :
Objective3Desc : Activate the four totems
Objective8Desc : Scavengers Killed: {Done}
Objective11Desc : Activate the Totems: {done}/{Needed}
Objective14Desc :
Objective19Desc : Slay the Champion Scavenger
Step13Splash : Speak to Orek
Objective25Desc : Kill the remaining scavenger ambushers!
Step26Splash : Kill the marked monsters before they are empowered by the energies of the chest!
Objective27Desc : Halt as many rituals as you can!
Step30Splash : Kill the remaining monsters
Quest_x1_A5_Challenge_FlyingAssasins
Name : Flying Assasins
Step1Desc_Barb :
Step6Splash :
Objective3Desc : Fight the endless horde!
Objective8Desc : {c_gold}Kill Bonus Earned:{/c} {Done}
Step11Splash : Speak to Orek
Description :
Step14Splash : Slay the remnants of the Horde!
Quest_x1_A5_Challenge_Sentinels
Name : Sentinels
Step1Desc_Barb :
Step6Splash :
Objective3Desc : Waves Cleared: {Done}/{Needed}
Objective8Desc : {c_gold}Time Bonus Earned:{/c} {Done}
Objective11Desc :
Objective14Desc :
Step9Splash : Speak to Orek
Quest_x1_A5_Challenge_SoulDrain
Name : Soul Drain
Step1Desc_Barb :
Step6Splash :
Objective3Desc : Activate the four totems
Objective8Desc : Scavengers Killed: {Done}
Objective11Desc : Activate the Totems: {done}/{Needed}
Objective14Desc :
Objective19Desc : Slay the Champion Scavenger
Step13Splash : Speak to Orek
Objective25Desc : Kill the remaining scavenger ambushers!
Step26Splash : Slay the monsters who are enraging!
Objective27Desc : Halt as many rituals as you can!
Step30Splash : Kill the remaining monsters
Темата беше редактирана от vaskobgn на 12/09/2013 - 16:23ч.
